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Maths 2 • Syllabus
         M at h s  2  •  S y lla bus

               Maths 2
               Learning Objectives
               Numbers


              •  Read and write numbers up to 100 in numerals.    •  Derive all number pairs for 100 with multiples of 10 and their
              •  Count forwards and backwards between 0 100.       related addition and subtraction facts.
              •  Count sets of objects between 0 100.             •  Recognise multiples of 2 up to the 10th multiple.
              •  Count on in ones and tens from any given number up to 100   •  Recognise multiples of 5 and 10 up to the 10th multiple.
               forwards and backwards.                            •  Complete and memorise the times table of 2 up to the 10th
              •  Count on in twos,  ives and tens from any given number up to 100   multiple.
               forwards and backwards.                            •  Complete and memorise the times tables of 5 and 10 up to the 10th
              •  Count a large set of objects by making groups of two,  ive or ten.   multiple.
              •  Start counting on in threes and fours starting from zero.  •  Derive the division facts given an array or a multiplication.
              •  Identify the place value of digits in a two-digit number.   •  Memorise doubles for all numbers up to 10 and also 15, 20, 25 and 50.
              •  Partition and synthesise two-digit numbers in tens and ones.  •  Identify the relationship between counting forwards/backwards in
              •  Find the number that is 1 more/less than any two-digit number.   tens and  inding 10 more/less than any given number up to 100.
              •  Find the number that is 10 more/less than any two-digit number.  •  Identify the relationship between counting forwards/backwards in
                Round any given number up to 100 to the nearest ten.  tens and adding/subtracting multiples of 10.
              •  Find the nearest ten for a given two-digit number.   •  Use the (=) sign to indicate equality, e.g. 12 + 4 = 15 + 1.
              •  Find a number between two tens.                  •  Add at least three single-digit numbers.
              •  Put numbers in order on a number line marked in ones or tens.  •  Use symbols such as    and  to represent an unknown number.
              •  Recognise and use ordinal numbers up to the 20th.   •  Solve number sentences such as 34 +    = 40 to  ind the unknown
              •  Use the (<, >) signs to express inequality.       number, by applying a range of strategies.
              •  Put numbers to 100 in order from the greatest to the smallest and   •  Add a single-digit number to a two-digit number.
               vice versa.                                        •  Subtract a single-digit number from a two-digit number.
              •  Estimate sets of up to 100 objects choosing from multiples of 10,   •  Add two two-digit numbers.
               such as 10, 20, 50 or 100.                         •  Find the di ference between two two-digit numbers.
              •  Identify odd and even numbers up to 20.          •  Recognise that addition can be done in any order, whereas
              •  Recognise that numbers are alternately even-odd.  subtraction cannot.
              •  Sort numbers according to their properties (e.g. odd/even,   •  Realise that both 'di ference' and 'take away' refer to subtraction.
               multiples of 2, 5 and 10 etc.).                    •  Record multiplication using the (×) sign.
                                                      1
                                     1
              •  Name and write a half part as   and a quarter part as   .  •  Recognise multiplication as a process of repeated addition.
                                     2                4
              •  Name and write two quarters as  4 2  and three quarters as  3 4  .  •  Depict multiplication as an array of objects.
              •  Recognise that two halves (2 ×  2 1  ) or four quarters (4 ×  4 1  ) make a   •  Write two multiplications for a given array to show that
               whole.                                              multiplication can be done in any order.
                                              2
                                          1
              •  Recognise the equivalence between   and   .      •  Record division using the (÷) sign.
                                          2
                                              4
              •  Recognise which shapes are divided in two or four equal parts and   •  Recognise division as a process of grouping.
               which are not.                                     •  Recognise division as a process of sharing.
              •  Visualise halves and quarters as well as the equivalence between     •  Solve word problems using repeated addition.
               1    2                                             •  Calculate doubles of multiples of 5 up to the 10th multiple, and
               2  and  4  using shapes divided in two or four equal parts.   their corresponding halves.
              •  Identify the half or the quarter part of a shape or number of
               objects.                                           •  Find doubles of two-digit numbers.
              •  Revise all number pairs to 10.                   •  Complete the times tables of 3 and 4 and derive multiplication and
                                                                   division facts.
              •  Memorise and write all number pairs for 20.      •  Understand that in division there can be some left over.
              •  Derive all the related addition and subtraction facts after splitting a
               number up to 20 into pairs.
               Geometry
              •  Recall common 2D shapes and their attributes.    •  Identify and draw the line of symmetry in images and 2D shapes.
              •  Recognise common 2D shapes in di ferent orientations or sizes.  •  Recognise re lective symmetry in shapes and patterns.
              •  Name and identify regular and irregular 2D shapes.  •  Give examples of 2D shapes in real life.
              •  Recognise that regular shapes have all sides the same length.   •  Give examples of 3D shapes in real life.
              •  Use mathematical terminology to describe 2D shapes.   •  Give examples of images that are symmetrical in real life.
              •  Identify common 2D shapes given the descriptions.  •  Follow directions or give instructions with reference to position,
              •  Draw 2D shapes according to a description provided.  direction and movement.
              •  Sort 2D shapes according to their attributes.    •  Give instructions using appropriate vocabulary to describe
              •  Recall common 3D shapes and their attributes.     movement and direction.
              •  Recognise common 3D shapes in di ferent orientations or sizes   •  Di ferentiate between clockwise and anti-clockwise direction.
               and their 2D drawings.                             •  Recognise a quarter turn, half turn and whole turn (both clockwise
              •  Use mathematical terminology to describe 3D shapes.   and anti-clockwise).
              •  Identify common 3D shapes given the descriptions.  •  Identify a quarter turn as right angle.
              •  Sort 3D shapes according to their attributes.
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       Leaflet_Maths_2018.indd   8                                                                            17/9/2020   10:  :32 πµ
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